River Kingdoms: Mercenary Captain
Defense
AC: 16, touch 10, flat-footed 16 (+5 armor, +1 shield)
HP: 15 (2d10+4)
Fort: +5 Ref: +0 Will: +0, +2 vs. enchantment and mind- affecting effects
Offense
Speed: 20 ft.
Melee: short sword +4 (1d6+1/19–20)
Ranged: shortbow +2 (1d6/×3)
Statistics
Str: 13 Dex: 11 Con: 12 Int: 11 Wis: 8 Cha: 10
Base Atk: +2 CMB: +3 (+5 to escape grapples) CMD: 13
Feats: Free Spirit (see below), Weapon Focus (short sword)
Skills: Craft (sculpture) +4, Diplomacy +1, Intimidate +4, Perception +1, Profession (cook) +3
Languages: Common
Gear: scale mail, light wooden shield, shortbow with 20 arrows, short sword
Description
Human warrior 2
Feats This captain has the Free Spirit feat, which gives him a +2 bonus on saves against enchantment and mind-affecting effects, and +2 on Escape Artist checks and to CMB to escape a grapple or bindings (see Pathfinder Chronicles Campaign Setting 129).
The River Kingdoms supply many of Avistan’s mercenary warriors, who support causes ranging from virtuous to vile. These men and women are loyal to no cause beyond dying as free as they lived.
Source: NPC Guide, p. 49
