Characters

Sea Snake

This scaly blue-green snake skims the surface of the water in a sinuous ballet of muscle and agility.

CR: 1 XP: 400


N Small animal


Init: +2 Senses: low-light vision Perception: +9


Defense

AC: 14, touch 13, flat-footed 12 (+2 Dex, +1 natural,, +1 size)


HP: 11 (2d8+2)


Fort: +4 Ref: +5 Will: +1


Offense

Speed: 20 ft., climb 20 ft., swim 40 ft.


Melee: bite +4 (1d4–1 plus poison)


Statistics

Str: 8 Dex: 15 Con: 12 Int: 1 Wis: 13 Cha: 2


Base Atk: +1 CMB: +2 CMD: 11 (can’t be tripped)


Feats: Agile Maneuvers, Weapon Finesse


Skills: Climb +7, Perception +9, Stealth +14, Swim +7, Racial Modifiers +4 Perception, +4 Stealth


SQ: hold breath


Ecology

Environment: any oceans


Organization: solitary, pair, or nest (3–8)


Treasure: none


Description

Poison (Ex) Bite—injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d3 Con; cure 1 save.

This nasty water-dwelling creature is a particular bane to fisherfolk in tropical seas, occasionally getting caught up in their nets and striking angrily at unwary sailors as they spill their catch out onto the deck. The sea snake tends to follow schools of fish and pick off stragglers, choosing to hunt smaller prey instead of larger foes and only attacking more formidable enemies if it feels threatened. A sea snake’s anatomy is particularly well adapted to its environment, and its single lung takes up its entire length.

The average sea snake is 4 feet long from tail to head and weighs 10 pounds.

Sea Snake, Giant This great, writhing aquatic beast is pale blue with bright yellow stripes, and possesses a flipperlike tail to aid it as it swims.

Source: Isles of the Shackles, p. 60