Slimy Demodand
CR: 16 XP: 76,800
CE Medium outsider (chaotic, demodand, evil, extraplanar)
Init: +4 Senses: darkvision 120 ft., detect good, detect magic, see invisibility Perception: +2
Aura: stench (DC 26, 1d6 rounds)
Defense
AC: 30, touch 13, flat-footed 27 (+6 armor, +3 Dex, +11 natural)
hp: 241 (21d10+126)
Fort: +18 Ref: +13 Will: +14, +4 vs. divine spells
DR: 10/good and magic
Resist: cold 10, fire 10
Immune: acid, poison
SR: 27
Offense
Speed: 20 ft., fly 40 ft. (average)
Melee: bite +30 (1d10+9 plus 2d6 acid), 2 claws +30 (2d6+13/19– 20 plus 2d6 acid and grab)
Special Attacks: acid, dread claws, faith- stealing strike
Spell-Like Abilities: (CL 16th; concentration +19) Constant—detect good, detect magic, see invisibility At will—detect thoughts (DC 15), fear (DC 17) 3/day—acid fog, greater dispel magic 1/day—summon (level 6, 1d4 tarry demodands 50%)
Statistics
Str: 28 Dex: 18 Con: 23 Int: 14 Wis: 15 Cha: 17
Base Atk: +21 CMB: +30 (+34 grapple) CMD: 44
Feats: Bleeding Critical, Blind-Fight, Critical Focus, Flyby Attack, Greater Vital Strike, Improved Critical (claw), Improved Vital Strike, Intimidating Prowess, Lightning Reflexes, Power Attack, Vital Strike
Skills: Acrobatics +11, Bluff +27, Climb +19, Fly +25, Intimidate +36, Knowledge (arcana) +13, Knowledge (planes) +13, Sense Motive +26, Spellcraft +20, Stealth +25, Survival +20
SQ: heretical soul
Languages: Abyssal, Celestial, Common
Ecology
Environment: any (Abyss)
Organization: solitary or slaving party (2 slimy demodands and 2–5 tarry demodands)
Treasure: standard (masterwork breastplate, other treasure)
Description
Acid (Su) A slimy demodand is coated in an ever-dripping layer of acid that deals an extra 2d6 points of acid damage on a successful natural attack.
In addition, opponents that successfully strike a slimy demodand with an unarmed strike or natural attack take 2d6 points of acid damage.
Dread Claws (Ex) A slimy demodand adds 1-1/2 times its strength bonus on all attack rolls made when using its claws.
Slimy demodands are more muscular than shaggy demodands, but aren’t as lithe or quick as their tarry brethren. They have froglike heads, similar to those of the shaggy demodands, but their constantly darting eyes give them a more feral look. A slimy demodand stands 6 feet tall and weighs 500 pounds.
Slimy demodands often serve as shock troops in demodand armies, but they are also frequently put in charge of gathering and keeping slaves. Slimy demodands have no magical mind control powers, but prefer to rely upon intimidation and physical threats anyway to manage their slaves and keep them in line.
Demodand, Tarry This lithe, toothy creature’s jet-black skin looks like living tar, and ooze drips from the claws that cap its long arms.
