Sphinx Colossus
CR: 14 MR: 4 XP: 38,400
N Gargantuan construct (colossus, mythic)
Init: +5 Senses: darkvision 60 ft., low-light vision, tremorsense 120 ft., x-ray vision Perception: +16
Aura: frightful presence (150 ft., DC 20), selective antimagic aura (20 ft.)
Defense
AC: 31, touch 7, flat-footed 30 (+1 Dex, +24 natural, –4 size)
hp: 199 (18d10+100)
Fort: +6 Ref: +9 Will: +10
Defensive Abilities: block attacks, fortification (50%)
DR: 10/epic
Immune: construct traits
Offense
Speed: 50 ft., earth glide
Melee: 2 slams +29 (3d6+15) or stomp +29 (6d6+22 plus pinning stomp)
Ranged: rock +15 (3d6+22)
Space: 20 ft. Reach: 20 ft.
Special Attacks: mythic power (4/day, surge +1d8), mythic quickening, pinning stomp, rock throwing (120 ft.)
Spell-Like Abilities: (CL 12th, concentration +13) 3/day—true strike 1/day—moment of prescience
Statistics
Str: 40 Dex: 13 Con: — Int: 10 Wis: 15 Cha: 13
Base Atk: +18 CMB: +37 CMD: 48 (52 vs. trip)
Feats: Alertness, Cleave, Great Cleave, Improved Initiative, Improved Vital Strike, Iron Will, Lightning Reflexes, Power Attack, Vital Strike
Skills: Knowledge (arcana, religion) +8, Perception +16, Sense Motive +16
SQ: alternate form, create rocks, mythic creation, mythic resilience
Languages: Celestial, Sphinx
Ecology
Environment: warm deserts
Organization: solitary
Treasure: none
Description
Alternate Form (Ex) As a full-round action, a sphinx colossus can take the form of a sphinx statue. The colossus becomes immobile, its DR increases to 20/epic, and it gains fast healing 10. While the sphinx colossus can’t attack in this form, it can use its spell-like and supernatural abilities, and it retains its Dexterity bonus to AC. It can resume its base form as a full-round action.
Create Rocks (Ex) As a move action, a sphinx colossus can scoop up earth or rubble from an unoccupied square within its reach and compact it into a solid mass appropriate for use with its rock throwing ability. When it does so, the square from which the material is gathered becomes difficult terrain. No square may be used in this fashion more than once.
Selective Antimagic Aura (Su) Spells and abilities of the divination school are unaffected by this aura.
A sphinx colossus is an ancient relic carved by priests and god-kings to protect their secrets. A sphinx colossus stands roughly 60 feet tall and weighs about 220,000 pounds. CONSTRUCTION The body of a sphinx colossus is first carved from sandstone of the highest quality costing 25,000 gp. SPHINX COLOSSUS CL 11th; Price 100,000 gp CONSTRUCTION Requirements Craft Construct, Mythic Crafter, Quicken Spell, 4th mythic rank or tier, antimagic field, limited wish, moment of prescience, true strike; Skill Craft (stonemasonry) DC 25; Cost 62,500 gp Colossus, Wood This gigantic construct looks like a walking mansion, its body and limbs composed of various rooms.
