Taldor: Elite Cavalry
Defense
AC: 18, touch 11, flat-footed 17 (+6 armor, +1 Dex, +1 shield)
HP: 30 (4d10+8)
Fort: +8 Ref: +4 Will: +0, +1 vs. fear
Defensive Abilities: bravery +1
Offense
Speed: 20 ft.
Melee: mwk longsword +7 (1d8+3/19–20), light spiked shield +5 (1d4+1)
Ranged: light crossbow +5 (1d8/19–20)
Special Attacks: favored enemy (humans +2)
Statistics
Str: 16 Dex: 13 Con: 14 Int: 10 Wis: 10 Cha: 12
Base Atk: +4 CMB: +7 CMD: 18
Feats: Animal Affinity, Improved Shield Bash, Mounted Combat, Ride-By Attack, Two-Weapon Fighting, Weapon Focus (longsword)
Skills: Diplomacy +5, Handle Animal +10, Knowledge (nobility) +3, Linguistics +2, Perception +5, Ride +7, Sense Motive +3
SQ: track +1, wild empathy +3
Languages: Common, Halfling, Kelish
Gear: masterwork breastplate, masterwork light spiked steel shield, masterwork longsword, light crossbow with 20 bolts, grooming kit, regal tent, heavy horse (combat trained), breastplate barding, military saddle
Description
Human fighter 2/ranger 2
Whether mounted on horses or elephants, the cavalry of Taldor strikes fear into opponents and plays hell with enemy lines and formations. Drawn from the ranks of Taldor’s bearded elite and landed nobles, these riders use the leadership skills developed while running an estate or plantation to direct troop movements and establish a civilized camp.
Source: NPC Guide, p. 52
