Characters

Taldor: Elite Cavalry

CR: 3 XP: 800


LG Medium humanoid (human)


Init: +1 Senses: Perception +5


Defense

AC: 18, touch 11, flat-footed 17 (+6 armor, +1 Dex, +1 shield)


HP: 30 (4d10+8)


Fort: +8 Ref: +4 Will: +0, +1 vs. fear


Defensive Abilities: bravery +1


Offense

Speed: 20 ft.


Melee: mwk longsword +7 (1d8+3/19–20), light spiked shield +5 (1d4+1)


Ranged: light crossbow +5 (1d8/19–20)


Special Attacks: favored enemy (humans +2)


Statistics

Str: 16 Dex: 13 Con: 14 Int: 10 Wis: 10 Cha: 12


Base Atk: +4 CMB: +7 CMD: 18


Feats: Animal Affinity, Improved Shield Bash, Mounted Combat, Ride-By Attack, Two-Weapon Fighting, Weapon Focus (longsword)


Skills: Diplomacy +5, Handle Animal +10, Knowledge (nobility) +3, Linguistics +2, Perception +5, Ride +7, Sense Motive +3


SQ: track +1, wild empathy +3


Languages: Common, Halfling, Kelish


Gear: masterwork breastplate, masterwork light spiked steel shield, masterwork longsword, light crossbow with 20 bolts, grooming kit, regal tent, heavy horse (combat trained), breastplate barding, military saddle


Description

Human fighter 2/ranger 2

Whether mounted on horses or elephants, the cavalry of Taldor strikes fear into opponents and plays hell with enemy lines and formations. Drawn from the ranks of Taldor’s bearded elite and landed nobles, these riders use the leadership skills developed while running an estate or plantation to direct troop movements and establish a civilized camp.

Source: NPC Guide, p. 52