Thriae Dancer
This elegant half-woman, half-bee wields a glaive and is clad in flowing, gauzy garments. A veil covers most of her face.
CR: 6 XP: 2,400
LN Medium monstrous humanoid
Init: +7 Senses: darkvision 60 ft., detect secret doors Perception: +10
Defense
AC: 19, touch 13, flat-footed 16 (+3 Dex, +6 natural)
hp: 60 (8d10+16)
Fort: +6 Ref: +9 Will: +7, +4 vs. mind–affecting effects
Resist: acid 10
Immune: poison, sonic
Offense
Speed: 30 ft., fly 60 ft. (good)
Melee: mwk glaive +13/+8 (1d10+6/×3), sting +10 (1d8+2 plus poison)
Special Attacks: inspiring dance, poison
Spell-Like Abilities: (CL 8th; concentration +11) Constant—detect secret doors At will—lullaby (DC 13) 3/day—calm emotions (DC 15), charm person (DC 14), hypnotism (DC 14) 1/day—deep slumber (DC 16), suggestion (DC 15)
Statistics
Str: 19 Dex: 16 Con: 15 Int: 12 Wis: 13 Cha: 16
Base Atk: +8 CMB: +12 CMD: 25
Feats: Combat Reflexes, Great Fortitude, Improved Initiative, Multiattack
Skills: Acrobatics +11, Diplomacy +11, Fly +11, Perception +10, Perform (dance) +11, Sleight of Hand +6, Stealth +12
Languages: Common, Thriae
Ecology
Environment: any
Organization: solitary, duet, trio, or troupe (4–8)
Treasure: standard (mwk glaive, 3 doses of merope, other treasure)
Description
Inspiring Dance (Su) Three times per day as a standard action, a thriae dancer can consume a dose of merope and dance to create one of three effects. The thriae dancer may maintain her dance as a free action, and the effects persist as long as the thriae performs her dance. A thriae dancer can dance for a number of rounds equal to her Hit Dice before becoming fatigued. After that, if she continues dancing for that same number of rounds, she becomes exhausted. A thriae dancer may switch between performances as a swift action. All dances have a range of 60 feet. This is a mind-affecting effect. Dance of Fervor: All non-thriae are affected by confusion and rage (Will DC 17 negates). When this effect ends, affected creatures are fatigued for a number of rounds equal to the time they were affected and are immune to that thriae dancer’s dance of fervor effect for 24 hours. The save DC is Charisma-based.
Dance of Grace: All thriae gain a +1 insight bonus to AC and on Reflex saves. This bonus increases to +2 if three or more thriae dancers are performing a dance of grace within range. Dance of Passion: All thriae gain a +1 insight bonus on attack and damage rolls. This bonus increases to +2 if three or more thriae dancers are performing a dance of passion within range.
Poison (Ex) Sting—injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d3 Str; cure 1 save.
While most thriae possess alien grace and charm, thriae dancers are among the most beautiful of their kind. They are usually 6 feet tall and weigh 180 pounds.
Only terpsichoreans, the most talented and coveted thriae dancers, are permitted to perform alone. Terpsichoreans typically have levels in bard, are at least CR 9, and have access to the following spell-like abilities.
3/day—heroism, suggestion 1/ day—zone of silence Titan, Danava An ornate crown and resplendent armor adorn this massive warrior, who towers over hilltops.
