Titan Centipede

CR: 9 XP: 6,400


N Colossal vermin


Init: +0 Senses: darkvision 60 ft. Perception: +4


Defense

AC: 21, touch 2, flat-footed 21 (+19 natural, –8 size)


hp: 135 (10d8+90)


Fort: +16 Ref: +3 Will: +3


Immune: mind-affecting effects


Offense

Speed: 60 ft., climb 60 ft.


Melee: bite +15 (4d6+24 plus poison)


Space: 30 ft. Reach: 30 ft.


Special Attacks: trample (6d6+24, DC 31)


Statistics

Str: 43 Dex: 11 Con: 29 Int: — Wis: 10 Cha: 2


Base Atk: +7 CMB: +31 CMD: 41 (can’t be tripped)


Skills: Climb +24, Perception +4, Stealth –8, Racial Modifiers +4 Perception, +8 Stealth


SQ: compression


Ecology

Environment: temperate or warm forests or underground


Organization: solitary, pair, or colony (3–6)


Treasure: none


Description

Poison (Ex) Bite—injury; save Fort DC 24; frequency 1/round for 6 rounds; effect 1d6 Dex; cure 2 consecutive saves. The largest of their kind, titan centipedes are thankfully also the rarest. They attack other living creatures fearlessly, and require constant sustenance to nourish their vast bulk. Humanoids are in most danger from titan centipedes when mounted rather than afoot—a good-sized horse makes a much more satisfying meal to the centipede than a few bites of human. Titan centipedes are solitary by nature and because of the demands of their appetite, though when food is plentiful, multiple centipedes sometimes lurk in the same area.

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Source: Pathfinder Roleplaying Game Bestiary 2