Characters

Unseen Archer

CR: 14 XP: 38,400


NE Medium humanoid (elf, human)


Init: +6 Senses: low-light vision Perception: +21


Defense

AC: 22, touch 17, flat-footed 16 (+5 armor, +1 deflection, +5 Dex, +1 dodge)


HP: 101 (15d8+30)


Fort: +7 Ref: +16 Will: +7, +2 vs. enchantments


Defensive Abilities: improved evasion, improved uncanny dodge, trap sense +5


Offense

Speed: 30 ft.


Melee: mwk rapier +14/+9/+4 (1d6+2/18–20)


Ranged: +1 shock composite longbow +19/+14/+9 (1d8+3/×3 plus 1d6 electricity)


Special Attacks: sneak attack +8d6


Statistics

Str: 14 Dex: 22 Con: 13 Int: 10 Wis: 12 Cha: 8


Base Atk: +11 CMB: +13 CMD: 31


Feats: Dodge, Improved Precise Shot, Manyshot, Mobility, Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Skill Focus (Stealth), Weapon Focus (composite longbow)


Skills: Acrobatics +24, Climb +20, Disguise +17, Knowledge (dungeoneering) +8, Knowledge (geography) +5, Knowledge (nature) +15, Perception +21, Ride +21, Stealth +30, Swim +10


SQ: rogue talents (bleeding attack +8, defensive roll, fast stealth, improved evasion, rogue crawl, slippery mind, weapon training), trapfinding +7, elf blood


Languages: Common, Elven


Combat Gear: +1 human-bane arrows (5), +1 magical beast-bane arrows (5), silversheen (2)


Other Gear: +2 studded leather, +1 shock composite longbow (+2 Str) with 50 arrows, masterwork rapier, belt of incredible dexterity +2, cloak of resistance +1, efficient quiver, ring of invisibility, ring of protection +1, disguise kit, sunrods (4), 1, 587 gp


Description

Half-elf rogue 15

Before Combat: The rogue uses his ring of invisibility and finds a hiding place from which he can ambush the PCs.

During Combat: The rogue uses Manyshot and Rapid Shot against his foes. If discovered, he uses his ring of invisibility again and changes location.

The unseen archer strikes from concealment, planning for his target to die before it has a chance to see him.

Roscolian: Roscolian is a mercenary sniper, willing to work alone or as part of a team as long as he gets to fight at a safe distance, shooting at creatures that don’t know he’s there. He doesn’t care whether it’s unfair or unsportsmanlike; he’d rather be a coward with a hundred kills than a hero with a sword in his neck. He relies on his ring of invisibility to keep him out of trouble, and isn’t averse to abandoning his companions and fleeing invisibly if a battle goes wrong. He doesn’t particularly like dungeons because he feels the narrow tunnels don’t allow enough space between him and his targets.

Combat Encounters: When invisible, Roscolian can attack from anywhere, surprising unsuspecting PCs with a hail of deadly arrows and staying hidden until he can activate his ring again. Since he works best at a distance, he prefers situations where he can kill a target and then move before he is discovered.

Roleplaying Suggestions: Roscolian doesn’t brag about what he does, and the PCs might think he is just a humble, local scout or archer. He’ll work for almost anyone, so the PCs may be able to hire him—though only on his terms.

Source: NPC Codex, p. 154