Weretiger (Human Form)

CR: 4 XP: 1,200


NE Medium humanoid (human, shapechanger)


Init: +7 Senses: low-light vision, scent Perception: +10


Defense

AC: 18, touch 13, flat-footed 15 (+3 armor, +3 Dex,, +2 natural)


hp: 38 (4d8+20)


Fort: +5 Ref: +7 Will: +4


Defensive Abilities: evasion, trap sense +1, uncanny dodge


DR: 10/silver


Offense

Speed: 30 ft.


Melee: bite +10 (2d6+7), 2 claws +10 (1d8+7)


Ranged: mwk dagger +7 (1d4+7/19–20)


Special Attacks: sneak attack +2d6


Statistics

Str: 25 Dex: 16 Con: 19 Int: 10 Wis: 16 Cha: 8


Base Atk: +3 CMB: +10 CMD: 23


Feats: Improved Initiative, Power Attack, Skill Focus (Stealth)


Skills: Acrobatics +9, Climb +13, Handle Animal +3, Intimidate +6, Perception +10, Sense Motive +10, Stealth +12, Survival +7, Swim +13


SQ: change shape (human, hybrid, and tiger; polymorph), lycanthropic empathy (tigers and dire tigers), rogue talents (bleeding attack +2, fast stealth), trapfinding +2 Weretigers in humanoid form have large eyes, long noses, and sharp cheekbones. Most have brown or red hair, though a few have white, black, or even blue-gray. Their movements appear careful yet casual, and a person observing one could easily assume he’s watching a skilled pickpocket, graceful dancer, or sultry courtesan. Weretigers tend to be solitary creatures, only spending time with others of their kind when they feel the urge to breed. Evil weretigers enjoy the thrill of hunting intelligent prey. Lycanthrope, Wereboar–Lycanthrope, Weretiger Lycanthrope, Wereboar–Lycanthrope, Weretiger 530 68 530 69


Languages: Common


Ecology

Environment: any plains or swamps


Organization: solitary or pair


Treasure: NPC gear (studded leather, masterwork short sword, 2 masterwork daggers, other treasure)


Description

Human natural weretiger rogue 4

Weretiger (Hybrid Form) XP 1,200 Human natural weretiger rogue 4 NE Medium humanoid (human, shapechanger) Init +7; Senses low-light vision, scent; Perception +10 Str 25, Dex 16, Con 19, Int 10, Wis 16, Cha 8 Base Atk +3; CMB +10; CMD 23 Feats Improved Initiative, Power Attack, Skill Focus (Stealth) Skills Acrobatics +9, Climb +13, Handle Animal +3, Intimidate +6, Perception +10, Sense Motive +10, Stealth +12, Survival +7, Swim +13 Languages Common SQ change shape (human, hybrid, and tiger; polymorph), lycanthropic empathy (tigers and dire tigers), rogue talents (bleeding attack +2, fast stealth), trapfinding +2 Weretigers in humanoid form have large eyes, long noses, and sharp cheekbones. Most have brown or red hair, though a few have white, black, or even blue-gray. Their movements appear careful yet casual, and a person observing one could easily assume he’s watching a skilled pickpocket, graceful dancer, or sultry courtesan.

Weretigers tend to be solitary creatures, only spending time with others of their kind when they feel the urge to breed. Evil weretigers enjoy the thrill of hunting intelligent prey.

Lycanthrope, Wereboar–Lycanthrope, Weretiger Lycanthrope, Wereboar–Lycanthrope, Weretiger 530 68 530 69

Source: Pathfinder Roleplaying Game Bestiary 2