Flamboyant
Aura: moderate transmutation
CL: 8th
Weight: —
Construction Requirements: Craft Magic Arms and Armor, heroism, creator must be a panache user; Cost +1 bonus
Source: Advanced Class Guide
Description
This special ability can be placed only on one-handed or light piercing melee weapons. A flamboyant weapon has its own magical reservoir of panache that its wielder can spend to power her deeds. Usually this panache is stored within a jewel or other adornment. This reservoir holds 1 panache point, which is refreshed at the start of each day. Whether or not the wielder of a flamboyant weapon has any deeds, she can spend 1 panache point from the flamboyant weapon to reroll an attack made with it that missed due to rolling a natural 1. When the wielder does so, she must take the second result, even if it also misses.
