Getting Started
GameMastery Guide, page 5
In this section
- Duties of a GM While everyone at the table plays the game, the Game Master creates the world, breathing life into it in front of a small audience enraptured by his story.
- Tone and Maturity Players come to games to feel larger than life, and each brings a character that has aspirations, desires, abilities, and unique ways of looking at the world.
- The GM as Host The GM’s primary job is to run the game, but there’s more to that task than just rolling dice and orchestrating in-game challenges.
- Rules of the House Once you have a place to play and a date for your first session, it’s time to decide what “house rules” are needed for your campaign.
- Preparing to Run a Game Great Game Masters make running a game look easy, weaving memorable characters, breathless action, and vivid descriptions into unforgettable tapestries of fantasy.
- Creating a Campaign Guide In television series and similar ongoing media, there is the concept of the “story bible,” a document setting forth the essential information about the characters, story, and setting of the series so that later writers…
