Aid
School: enchantment (compulsion) [mind-affecting]
Level: Shaman 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Alchemist 2, Investigator 2, Spiritualist 2, Medium 2
Casting Time: standard action
Components: V, S, DF
Range: touch
Target: creature touched, living (1)
Duration: 1 minute/level
Saving Throw: none
Spell Resistance: yes (harmless)
Source: Pathfinder Core Rulebook
Description
Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
