Aid

School: enchantment (compulsion) [mind-affecting]


Level: Shaman 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Alchemist 2, Investigator 2, Spiritualist 2, Medium 2



Casting Time: standard action


Components: V, S, DF


Range: touch


Target: creature touched, living (1)


Duration: 1 minute/level


Saving Throw: none


Spell Resistance: yes (harmless)


Source: Pathfinder Core Rulebook

Description

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).