Antilife Shell

School: abjuration


Level: Shaman 6, Druid 6, Hunter 6, Cleric 6, Oracle 6, Warpriest 6, Psychic 6



Casting Time: 1 round


Components: V, S, DF


Range: 10 feet


Area: 10-foot-radius emanation, centered on you


Duration: 1 minute/level


Saving Throw: none


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

You bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures. The effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but not constructs, elementals, outsiders, or undead. This spell may be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.