Arcane Disruption
School: enchantment (compulsion) [curse, mind-affecting]
Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Magus 2, Bard 2, Skald 2, Bloodrager 2
Casting Time: standard action
Components: V, S, M
Range: close (25 feet + 5 feet/2 levels)
Target: creature (1)
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: yes
Source: Advanced Class Origins
Description
This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. The subject must succeed at a concentration check (DC = 10 + 1/2 its caster level) in order to cast an arcane spell, use any spell-like ability (even those that come from a divine source), use arcane spell completion or spell trigger magic items, or use any of the following class features that come from an arcane spellcasting class: arcane school powers, arcanist exploits, bardic performances, magus arcana, or witch hexes. Spells, spell-like abilities, or class features that take a free, swift, or immediate action aren't affected by this spell, nor are mythic spells or mythic powers. While under the effect of this spell, if the subject must attempt a concentration check to cast an arcane spell or use an arcane spell-like ability for any reason other than the effect of this spell (such as casting defensively, being injured while casting, and so on), it takes a penalty on that check equal to 1/2 its caster level.
