Aroden's Magic Army
School: transmutation
Level: Arcanist 7, Wizard 7, Sorcerer 7, Shaman 8
Casting Time: standard action
Components: V, S, DF
Range: long (400 feet + 40 feet/level)
Target: weapons carried by allies
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Source: Arcane Anthology
Description
You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls/5 caster levels (maximum +4).
