Aroden's Magic Army

School: transmutation


Level: Arcanist 7, Wizard 7, Sorcerer 7, Shaman 8



Casting Time: standard action


Components: V, S, DF


Range: long (400 feet + 40 feet/level)


Target: weapons carried by allies


Duration: 1 hour/level


Saving Throw: Will negates (harmless, object)


Spell Resistance: yes (harmless, object)


Source: Arcane Anthology

Description

You imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls/5 caster levels (maximum +4).