Blood Blaze

School: transmutation [fire]


Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Magus 2, Bloodrager 2, Cleric 2, Oracle 2, Warpriest 2, Antipaladin 1, Alchemist 2, Investigator 2, Psychic 2



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: 1 round/level


Saving Throw: Fortitude negates (harmless)


Spell Resistance: yes (harmless)


Source: Advanced Race Guide

Description

The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air. Any creature (including the spell's target) within the aura that takes at least 5 points of piercing, slashing, or bleed damage from a single attack automatically creates a spray of burning blood. The spray strikes a creature in a randomly determined square adjacent to the injured creature. The spray deals 1d6 points of fire damage to any creature in that square, and 1 point of splash damage to all creatures within 5 feet of the spray's target, including the target of this spell. A creature can only create one spray of burning blood/round. Creatures that do not have blood (including oozes and most constructs and undead) do not create blood sprays when attacked.