Certain Grip

School: transmutation


Level: Arcanist 2, Wizard 2, Sorcerer 2, Bloodrager 2, Druid 2, Hunter 2, Alchemist 2, Investigator 2, Occultist 2



Casting Time: standard action


Components: V, S, M, DF


Range: touch


Target: creature touched (1)


Duration: 10 minutes/level


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Ultimate Combat

Description

The subject's grip and footing become sure, granting a +4 competence bonus on Climb checks, on Acrobatics checks to balance, and to CMD against bull rush, drag, reposition, and trip attempts. While affected by this spell, the target is also immune to the disarm combat maneuver.