Conjuration Foil
School: abjuration
Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Magus 3, Bard 4, Skald 4, Summoner 3, Unsummoner 3, Psychic 4, Occultist 4, Spiritualist 4, Medium 4
Casting Time: immediate action
Components: S
Range: medium (100 feet + 10 feet/level)
Area: 20-foot radius spread
Duration: 1 round
Saving Throw: Will partial (see text)
Spell Resistance: yes (object)
Source: Ultimate Intrigue
Description
All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any creature would enter or depart the area via a summoning or teleportation effect, that creature takes 1d6 points of damage/spell level of the triggering effect (or half the HD of the originating creature if the effect has no spell level) and arrives in a random similar location within the triggering effect's range, rather than the intended destination. A successful Will save halves the damage and negates the altered destination.
