Contingent Venom

School: necromancy [poison]


Level: Arcanist 4, Wizard 4, Sorcerer 4, Shaman 4



Casting Time: standard action


Components: V, S, M (100 gp)


Range: touch


Target: poison (1 dose) or creature, venomous (1)


Duration: permanent until discharged


Saving Throw: Fortitude negates


Spell Resistance: yes


Source: Ultimate Intrigue

Description

This spell functions as languid venom (see page 218), but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect. The conditions for triggering the poison can be as general or as detailed as desired, but the triggers must be visual or audible (as/magic mouth) or else based on physical contact with or consumption of a specific object, substance, or creature. This triggering condition can either result in the immediate onset of the poison, or cause the poison to take effect a number of rounds after being triggered no greater than 1 round/caster level. You must make all decisions involving triggering when you cast contingent venom, and you can't change those decisions later.