Create Water

School: conjuration (creation) [water]


Level: Shaman 0, Druid 0, Hunter 0, Cleric 0, Oracle 0, Warpriest 0, Inquisitor 0, Paladin 1, Occultist 0



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Effect: up to 2 gallons of water/level


Duration: instantaneous


Saving Throw: none


Spell Resistance: no


Source: Pathfinder Core Rulebook

Description

This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large--possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. Note: Conjuration spells can't create substances or objects within a creature. Water weighs about 8 pounds/gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.