Create Water
School: conjuration (creation) [water]
Level: Shaman 0, Druid 0, Hunter 0, Cleric 0, Oracle 0, Warpriest 0, Inquisitor 0, Paladin 1, Occultist 0
Casting Time: standard action
Components: V, S
Range: close (25 feet + 5 feet/2 levels)
Effect: up to 2 gallons of water/level
Duration: instantaneous
Saving Throw: none
Spell Resistance: no
Source: Pathfinder Core Rulebook
Description
This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large--possibly creating a downpour or filling many small receptacles. This water disappears after 1 day if not consumed. Note: Conjuration spells can't create substances or objects within a creature. Water weighs about 8 pounds/gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.
