Curse Water

School: necromancy [evil]


Level: Cleric 1, Oracle 1, Warpriest 1, Inquisitor 1, Antipaladin 1



Casting Time: 1 minute


Components: V, S, M (25 gp)


Range: touch


Target: water flask touched (1)


Duration: instantaneous


Saving Throw: Will negates (object)


Spell Resistance: yes (object)


Source: Pathfinder Core Rulebook

Description

This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water (see Equipment). Unholy water damages good outsiders the way holy water damages undead and evil outsiders.