Curse Water
School: necromancy [evil]
Level: Cleric 1, Oracle 1, Warpriest 1, Inquisitor 1, Antipaladin 1
Casting Time: 1 minute
Components: V, S, M (25 gp)
Range: touch
Target: water flask touched (1)
Duration: instantaneous
Saving Throw: Will negates (object)
Spell Resistance: yes (object)
Source: Pathfinder Core Rulebook
Description
This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water (see Equipment). Unholy water damages good outsiders the way holy water damages undead and evil outsiders.
