Deathless
School: necromancy
Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Cleric 4, Oracle 4, Warpriest 4, Inquisitor 4, Alchemist 4, Investigator 4, Psychic 4, Medium 4
Casting Time: standard action
Components: V, S
Range: touch
Target: creature touched, living (1)
Duration: 1 round/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: yes (harmless)
Source: Mythic Adventures
Description
The target's soul is strongly anchored to its body, preventing death from hit point damage. No matter how low the target's hit points get, it remains alive (though not necessarily conscious). This spell doesn't prevent death from sources other than hit point damage-such as Constitution damage or drain, death effects, or energy drain. Spells that cure hit points affect the creature normally.
