Defending Bone
School: necromancy
Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Magus 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2
Casting Time: standard action
Components: V, S, DF
Range: personal
Target: you
Duration: 1 hour/level or until discharged
Source: Inner Sea Gods
Description
You animate a bone with necromantic energy, giving it the power to float near your body and interpose itself against physical attacks. This gives you damage reduction 5/bludgeoning. Once the bone has prevented a total of 5 points of damage/caster level (maximum 50 points), it is destroyed and the spell is discharged. This spell has no effect if you have damage reduction from another source.
