Desecrate
School: evocation [evil]
Level: Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Antipaladin 2
Casting Time: standard action
Components: V, S, M (25 gp), DF
Range: close (25 feet + 5 feet/2 levels)
Area: 20-foot-radius emanation
Duration: 2 hours/level
Saving Throw: none
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
This spell imbues an area with negative energy. The DC to resist negative channeled energy within this area gains a +3 profane bonus. Every undead creature entering a desecrated area gains a +1 profane bonus on all attack rolls, damage rolls, and saving throws. An undead creature created within or summoned into such an area gains +1 hit points/HD. If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity or aligned higher power, the modifiers given above are doubled (+6 profane bonus to negative channeled energy DCs, +2 profane bonus and +2 hit points/HD for undead created in the area). Furthermore, anyone who casts animate dead within this area may create as many as double the normal amount of undead (that is, 4 HD/caster level rather than 2 HD/caster level). If the area contains an altar, shrine, or other permanent fixture of a deity, pantheon, or higher power other than your patron, the desecrate spell instead curses the area, cutting off its connection with the associated deity or power. This secondary function, if used, does not also grant the bonuses and penalties relating to undead, as given above. Desecrate counters and dispels consecrate.
