Disrupting Weapon

School: transmutation


Level: Cleric 5, Oracle 5, Warpriest 5, Inquisitor 5, Spiritualist 5



Casting Time: standard action


Components: V, S


Range: touch


Target: weapon, melee (1)


Duration: 1 round/level


Saving Throw: Will negates (harmless, object) (see text)


Spell Resistance: yes (harmless, object)


Source: Pathfinder Core Rulebook

Description

This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less than your caster level must succeed on a Will save or be destroyed utterly if struck in combat with this weapon. Spell resistance does not apply against the destruction effect.