Fleeting Memory

School: enchantment (compulsion) [mind-affecting]


Level: Arcanist 4, Wizard 4, Sorcerer 4, Bard 3, Skald 3



Casting Time: standard action


Components: V


Range: close (25 feet + 5 feet/2 levels)


Target: creature (1)


Duration: 1 round/level


Saving Throw: Will partial


Spell Resistance: yes


Source: Dark Markets: A Guide to Katapesh

Description

You create a gap in the target's memory, preventing the target from remembering anything that happens from the moment you cast this spell until the moment its complete duration ends. Fleeting memory doesn't wipe out its target's memories until the end of its duration, so the target can remember the preceding rounds until the spell's duration ends. If the spell ends prematurely, either because you dismiss it or because it is dispelled, it disperses without affecting its target's memory. Whether or not the target's save is successful, the target forgets that you cast a spell.