Fool's Gold (AA)

School: transmutation


Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Bard 1, Skald 1, Shaman 2, Antipaladin 1, Alchemist 1, Investigator 1, Psychic 1, Mesmerist 1, Occultist 2



Casting Time: standard action


Components: V, S, F


Range: touch


Target: gold touched (1 piece/level)


Duration: 10 minutes/level


Saving Throw: Fortitude negates (object) (see text)


Spell Resistance: yes


Source: Arcane Anthology

Description

You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics. A creature with one or more of these gold pieces in its possession must attempt a Will save (at this spell’s save DC) the first time the creature is forced to attempt a saving throw against a spell, spell-like ability, or supernatural ability you create. If the creature fails, it takes a –2 penalty on all saving throws against your magic effects as long as the gold piece is in its possession. Additionally, if it fails a saving throw against a magic ability of yours that is not harmless and has a duration, the duration is doubled for that creature.