Good Hope
School: enchantment (compulsion) [emotion, mind-affecting]
Level: Bard 3, Skald 3
Casting Time: standard action
Components: V, S
Range: medium (100 feet + 10 feet/level)
Target: creature/level, living (1) no two of which can be more than 30 feet apart
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Source: Pathfinder Core Rulebook
Description
This spell instills powerful hope in the subjects. Each affected creature gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Good hope counters and dispels crushing despair.
