Guidance

School: divination


Level: Witch 0, Summoner 0, Unsummoner 0, Shaman 0, Druid 0, Hunter 0, Cleric 0, Oracle 0, Warpriest 0, Inquisitor 0, Occultist 0, Spiritualist 0, Medium 0



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: 1 minute or until discharged


Saving Throw: Will negates (harmless)


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.