Heroic Invocation

School: enchantment (compulsion) [mind-affecting]


Level: Arcanist 9, Wizard 9, Sorcerer 9, Witch 9, Psychic 9



Casting Time: 10 minutes


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creatures (1 or more) no two of which can be more than 30 feet apart


Duration: 10 minutes/level


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Ultimate Combat

Description

Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both fear and charm effects for the spell's duration. At the end of the spell's duration, the subjects become fatigued.