School: illusion (glamer)
Level: Arcanist 2, Wizard 2, Sorcerer 2, Magus 2, Bard 2, Skald 2, Summoner 2, Unsummoner 2, Inquisitor 2, Antipaladin 2, Alchemist 2, Investigator 2
Casting Time: standard action
Components: V, S, M
Range: touch
Target: weapon or ammunition touched (1) (see text)
Duration: 10 minutes/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Source: Magic Tactics Toolbox
You render a target weapon or up to 50 pieces of ammunition invisible, granting the wielder a +20 bonus on Sleight of Hand checks made to conceal the weapon or ammunition and a +5 circumstance bonus on Bluff checks to feint with the weapon or ammunition.