Hide from Animals
School: abjuration
Level: Shaman 1, Druid 1, Hunter 1, Ranger 1
Casting Time: standard action
Components: S, DF
Range: touch
Target: creature touched/level (1)
Duration: 10 minutes/level
Saving Throw: Will negates (harmless)
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.
