Hobble
School: transmutation
Level: Arcanist 1, Wizard 1, Sorcerer 1, Magus 1, Bard 1, Skald 1, Bloodrager 1, Hunter 1, Ranger 1, Inquisitor 1, Mesmerist 1
Casting Time: standard action
Components: V, S, M
Range: close (25 feet + 5 feet/2 levels)
Target: creature/level (1) no two of which can be more than 30 feet apart
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: yes
Source: Villain Codex
Description
This spell disrupts the method a target uses for movement. Creatures under the effects of this spell move at half their base speed (rounded down to the nearest 5-foot increment) but can still take 5-foot steps as normal. Incorporeal creatures and creatures flying with perfect maneuverability are immune to the effects of this spell. Each round, a target receives another save to end the effect.
