Hobble

School: transmutation


Level: Arcanist 1, Wizard 1, Sorcerer 1, Magus 1, Bard 1, Skald 1, Bloodrager 1, Hunter 1, Ranger 1, Inquisitor 1, Mesmerist 1



Casting Time: standard action


Components: V, S, M


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level (1) no two of which can be more than 30 feet apart


Duration: 1 round/level


Saving Throw: Fortitude negates


Spell Resistance: yes


Source: Villain Codex

Description

This spell disrupts the method a target uses for movement. Creatures under the effects of this spell move at half their base speed (rounded down to the nearest 5-foot increment) but can still take 5-foot steps as normal. Incorporeal creatures and creatures flying with perfect maneuverability are immune to the effects of this spell. Each round, a target receives another save to end the effect.