Identifier's Eye

School: divination


Level: Arcanist 2, Wizard 2, Sorcerer 2, Bard 2, Skald 2, Summoner 2, Unsummoner 2, Alchemist 2, Investigator 2



Casting Time: standard action


Components: V, S, M


Range: touch


Target: creature touched (1)


Duration: 3 rounds + 1 round/level


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Potions and Poisons

Description

This spell infuses a spark of magical energy into the veins of the target, allowing it to feel the presence of magic the way one might feel the thrum of vibrations in the air. For the spell’s duration, the target gains the benefits of the spell detect magic and also gains a +5 enhancement bonus on Spellcraft checks to identify the properties and command words of magic items. Further, the target can attempt such checks untrained while under the effects of this spell. This ability does not allow the target to identify artifacts.