Inflict Light Wounds, Mass
School: necromancy
Level: Witch 6, Shaman 5, Cleric 5, Oracle 5, Warpriest 5, Inquisitor 5, Occultist 5
Casting Time: standard action
Components: V, S
Range: close (25 feet + 5 feet/2 levels)
Target: creature/level (1) no two of which can be more than 30 feet apart
Duration: instantaneous
Saving Throw: Will half
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point/caster level (maximum +25) to nearby living enemies. Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.
