Inflict Light Wounds, Mass

School: necromancy


Level: Witch 6, Shaman 5, Cleric 5, Oracle 5, Warpriest 5, Inquisitor 5, Occultist 5



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level (1) no two of which can be more than 30 feet apart


Duration: instantaneous


Saving Throw: Will half


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point/caster level (maximum +25) to nearby living enemies. Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.