Characters

Inflict Moderate Wounds

School: necromancy


Level: Witch 2, Shaman 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Antipaladin 3, Occultist 2, Spiritualist 2



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: instantaneous


Saving Throw: Will half


Spell Resistance: yes


Source: Pathfinder Core Rulebook, p. 300

Description

This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1 point/caster level (maximum +10).

Mythic Inflict Moderate Wounds

The damage dealt increases to 4d8 points of damage + 2 points per caster level (maximum +20). A living target is sickened for 1 round per caster level (maximum 10 rounds) if it fails its saving throw.

Mythic Adventures, page 99