Characters

Inflict Serious Wounds

School: necromancy


Level: Witch 4, Shaman 3, Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3, Antipaladin 4, Occultist 3, Spiritualist 3



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: instantaneous


Saving Throw: Will half


Spell Resistance: yes


Source: Pathfinder Core Rulebook, p. 301

Description

This spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1 point/caster level (maximum +15).

Mythic Inflict Serious Wounds

The damage dealt increases to 6d8 points of damage + 2 points per caster level (maximum +30). A living target is sickened for 1 round per caster level (maximum 15 rounds) if it fails its saving throw.

Mythic Adventures, page 99