Influence Wild Magic

School: abjuration


Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Bard 2, Skald 2, Summoner 2, Unsummoner 2, Druid 2, Hunter 2, Ranger 2, Cleric 2, Oracle 2, Warpriest 2, Mesmerist 2, Medium 2



Casting Time: standard action


Components: V, S


Range: personal


Effect: 20-foot-radius burst of stabilizing magic centered on you


Target: you


Duration: 10 minutes/level


Saving Throw: none (harmless)


Spell Resistance: no (harmless)


Source: People of the Wastes

Description

This spell creates an area of stabilizing magical energy that emanates from you. Any creature within this area that fails a concentration check to cast a spell normally in an area of wild magic rolls twice to determine the wild magic effect and choose its preferred result.