Influence Wild Magic
School: abjuration
Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Bard 2, Skald 2, Summoner 2, Unsummoner 2, Druid 2, Hunter 2, Ranger 2, Cleric 2, Oracle 2, Warpriest 2, Mesmerist 2, Medium 2
Casting Time: standard action
Components: V, S
Range: personal
Effect: 20-foot-radius burst of stabilizing magic centered on you
Target: you
Duration: 10 minutes/level
Saving Throw: none (harmless)
Spell Resistance: no (harmless)
Source: People of the Wastes
Description
This spell creates an area of stabilizing magical energy that emanates from you. Any creature within this area that fails a concentration check to cast a spell normally in an area of wild magic rolls twice to determine the wild magic effect and choose its preferred result.
