Locksight

School: divination


Level: Arcanist 1, Wizard 1, Sorcerer 1, Bard 1, Skald 1, Inquisitor 1, Antipaladin 1, Alchemist 1, Investigator 1



Casting Time: standard action


Components: V, S, M, DF


Range: touch


Target: creature (1)


Duration: 1 hour/level


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Heroes of the Streets

Description

The target can observe for 1 full round a lock that he is aware of (or object that includes a lock, such as a chest or door) that is within 60 feet to automatically determine whether it is open, closed, or jammed. If the target creature is trained in Disable Device, by concentrating on a lock for 3 rounds, he can also determine the quality of the lock (simple, average, good, or superior). This spell does not enable the target to see hidden locks, such as those on secret doors.