Magic Siege Engine, Greater

School: transmutation


Level: Arcanist 4, Wizard 4, Sorcerer 4, Cleric 5, Oracle 5, Warpriest 5, Inquisitor 4, Antipaladin 4, Paladin 4, Occultist 4



Casting Time: standard action


Components: V, S, M, DF


Range: close (25 feet + 5 feet/2 levels)


Target: siege engine touched (1)


Duration: 1 hour/level


Saving Throw: Will negates (harmless, object)


Spell Resistance: yes (harmless, object)


Source: Ultimate Combat

Description

This spell functions like magic siege weapon, except it gives an indirect fire siege weapon an enhancement bonus on targeting and damage rolls of +1/four caster levels (maximum +5). If used on a direct-fire siege weapon, this spell functions as greater magic weapon.