Magic Vestment

School: transmutation


Level: Shaman 3, Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3, Occultist 3



Casting Time: standard action


Components: V, S, DF


Range: touch


Target: armor or shield touched (1)


Duration: 1 hour/level


Saving Throw: Will negates (harmless, object)


Spell Resistance: yes (harmless, object)


Source: Pathfinder Core Rulebook

Description

You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels (maximum +5 at 20th level). An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.