Magic Vestment
School: transmutation
Level: Shaman 3, Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3, Occultist 3
Casting Time: standard action
Components: V, S, DF
Range: touch
Target: armor or shield touched (1)
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Source: Pathfinder Core Rulebook
Description
You imbue a suit of armor or a shield with an enhancement bonus of +1/four caster levels (maximum +5 at 20th level). An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.
