Malediction (Hero Points)
School: necromancy [death, evil]
Level: Arcanist 3, Wizard 3, Sorcerer 3, Witch 3
Casting Time: standard action
Components: V, S, F
Range: touch
Target: creature touched, living (1)
Duration: instantaneous or 1 minute/HD of target (see text)
Saving Throw: Will negates
Spell Resistance: yes
Source: Advanced Player's Guide
Description
You utter a dire curse over the body of a dying creature, allowing you to consume its waning life force. Upon casting this spell, you touch a living creature that has –1 or fewer hit points. If the target fails its saving throw, it dies and you gain 1 hero point for every 5 Hit Dice possessed by the target (minimum 1, maximum 3). These hero points last for a number of minutes equal to the target’s Hit Dice. Any hero points remaining when this spell ends are lost.
