Malfunction

School: transmutation


Level: Arcanist 4, Wizard 4, Sorcerer 4, Occultist 4



Casting Time: standard action


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Area: one construct


Duration: 1 round/level


Saving Throw: Fortitude negates


Spell Resistance: yes


Source: Ultimate Magic

Description

This functions as confusion, except it only affects constructs, and instead of babbling incoherently, the construct takes no actions on its turn (but may still make attacks of opportunity).