Malfunction
School: transmutation
Level: Arcanist 4, Wizard 4, Sorcerer 4, Occultist 4
Casting Time: standard action
Components: V, S
Range: close (25 feet + 5 feet/2 levels)
Area: one construct
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: yes
Source: Ultimate Magic
Description
This functions as confusion, except it only affects constructs, and instead of babbling incoherently, the construct takes no actions on its turn (but may still make attacks of opportunity).
