Obscured Script
School: illusion (phantasm)
Level: Arcanist 2, Wizard 2, Sorcerer 2, Bard 2, Psychic 2, Mesmerist 2, Occultist 2
Casting Time: standard action
Components: V, S, M
Range: touch
Target: page, scroll, inscription, book, or other document touched (up to 3 feet in any dimension)
Duration: 24 hours
Saving Throw: none (see text)
Spell Resistance: no
Source: Adventurer's Guide
Description
You create a latent illusion that clouds the judgment and reading ability of any creature that examines a targeted text. While casting the spell, you can designate up to one creature other than yourself/level to be immune to the effects. All other creatures that read the text must succeed at a Will save or find it difficult to properly parse and decipher the contents. This increases the DC of Linguistics checks to decipher the text by an amount equal to your caster level (maximum +10), and it increases the DC of the Wisdom check to avoid drawing a false conclusion by an equal amount. Unaffected creatures gain a circumstance bonus equal to your caster level (maximum +10) on Bluff checks to deceive affected creatures about the text's contents. The spell obscures any magical glyphs, runes, or symbols within the text, increasing the Perception DC to find such traps by an amount equal to half your caster level (maximum +5). Obscured script can be made permanent with a permanency spell by a caster of 10th level or higher for the cost of 5,000 gp.
