Pesh Vigor

School: transmutation


Level: Arcanist 1, Wizard 1, Sorcerer 1, Magus 1, Summoner 1, Bloodrager 1, Shaman 1, Druid 1, Hunter 1, Cleric 1, Oracle 1, Warpriest 1, Antipaladin 1, Alchemist 1, Investigator 1



Casting Time: standard action


Components: V, S, M (15 gp)


Range: touch


Target: creature touched, living (1)


Duration: 1 round/level (see text)


Saving Throw: Will negates


Spell Resistance: yes


Source: Dark Markets: A Guide to Katapesh

Description

The target gains a +2 enhancement bonus to its Strength. Once/round as a free action, the target can choose to increase the enhancement bonus by 2 for 1 round; if it does so, it takes 1d6 points of nonlethal damage and the spell's duration decreases by 1 additional round. For every 5 caster levels you have, the target can choose to increase the enhancement bonus by an additional 2, taking an additional 1d6 points of nonlethal damage and decreasing the duration by 1 additional round/increase to the Strength bonus, to a maximum enhancement bonus of +10 and 4d6 points of nonlethal damage at caster level 15th. The subject can't spend more rounds than remain in the duration. When the spell ends, the subject becomes fatigued.