Prehensile Pilfer

School: transmutation


Level: Arcanist 3, Wizard 3, Sorcerer 3, Magus 3, Bard 3, Skald 3, Alchemist 3, Investigator 3



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: 1 round/level


Saving Throw: Fortitude negates (harmless)


Spell Resistance: yes (harmless)


Source: Advanced Race Guide

Description

The target's tail moves and acts more quickly, almost with a mind of its own. When making a full-attack action, the target may use its tail to make a dirty trick or steal combat maneuver as a swift action. For the purpose of this attack, the target's tail is a natural weapon with a reach of 5 feet. This spell has no effect on creatures lacking a prehensile tail. If the target already has an extra attack from haste or a similar effect, this spell only allows the tail to make dirty trick and steal combat maneuvers, but does not grant an extra attack.