Ray of Sickening
School: necromancy
Level: Arcanist 1, Wizard 1, Sorcerer 1, Witch 1, Summoner 1, Unsummoner 1, Bloodrager 1, Druid 1, Hunter 1, Cleric 1, Oracle 1, Warpriest 1, Mesmerist 1
Casting Time: standard action
Components: V, S, M
Range: close (25 feet + 5 feet/2 levels)
Effect: ray
Duration: 1 minute/level
Saving Throw: Fortitude partial (see text)
Spell Resistance: yes
Source: Ultimate Magic
Description
This spell functions as ray of exhaustion, except the target is sickened if it fails its save and unaffected if it makes its save.
