Ray of Sickening

School: necromancy


Level: Arcanist 1, Wizard 1, Sorcerer 1, Witch 1, Summoner 1, Unsummoner 1, Bloodrager 1, Druid 1, Hunter 1, Cleric 1, Oracle 1, Warpriest 1, Mesmerist 1



Casting Time: standard action


Components: V, S, M


Range: close (25 feet + 5 feet/2 levels)


Effect: ray


Duration: 1 minute/level


Saving Throw: Fortitude partial (see text)


Spell Resistance: yes


Source: Ultimate Magic

Description

This spell functions as ray of exhaustion, except the target is sickened if it fails its save and unaffected if it makes its save.