Revealing Light
School: evocation [light]
Level: Arcanist 2, Wizard 2, Sorcerer 2, Bard 1, Skald 1, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2, Psychic 2, Medium 1
Casting Time: standard action
Components: V, S, M, DF
Range: touch
Target: object touched (1)
Duration: 10 minutes/level
Saving Throw: none
Spell Resistance: no
Source: Monster Hunter's Handbook
Description
The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius. Creatures lose any racial bonus on Stealth checks while in the area, and the light suppresses any bonuses on Stealth checks granted by visual camouflage (such as from camouflage netting or the camouflage rogue talent). The unpredictable light patterns also interfere with spells and effects of the pattern subschool, granting all creatures in the area a +2 bonus on saves against such effects.
