Rigor Mortis

School: transmutation [pain]


Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Magus 4, Shaman 4, Cleric 4, Oracle 4, Warpriest 4, Psychic 4, Occultist 4, Spiritualist 3



Casting Time: standard action


Components: V, S, M, DF


Range: medium (100 feet + 10 feet/level)


Target: creature, living (1)


Duration: instantaneous (see text)


Saving Throw: Fortitude partial (see text)


Spell Resistance: yes


Source: Horror Adventures

Description

The joints of a creature affected by this spell stiffen and swell, making movement painful and slow. The target takes 1d6 points of nonlethal damage/caster level. Additionally, the target takes a -4 penalty to Dexterity and its movement speed decreases by 10 feet; these additional effects last for 1 minute/caster level, though another creature can spend 1 minute and attempt a DC 25 Heal check to end them early. A successful save halves the nonlethal damage and negates the penalty to Dexterity and movement.