Rusting Grasp
School: transmutation
Level: Druid 4, Hunter 4, Occultist 4
Casting Time: standard action
Components: V, S, DF
Range: touch
Target: object, non-magical ferrous (or the volume of the object within 3 foot of the touched point) or creature, ferrous (1)
Duration: see text
Saving Throw: none
Spell Resistance: no
Source: Pathfinder Core Rulebook
Description
Any iron or iron alloy item you touch crumbles into rust. If the item is so large that it cannot fit within a 3-foot radius, a 3-footradius volume of the metal is rusted and destroyed. Magic items made of metal are immune to this spell. You may employ rusting grasp in combat with a successful melee touch attack. Rusting grasp used in this way instantaneously destroys 1d6 points of AC gained from metal armor (to the maximum amount of protection the armor offers) through corrosion. Weapons in use by an opponent targeted by the spell are more difficult to grasp. You must succeed on a melee touch attack against the weapon. A metal weapon that is hit is destroyed. Striking at an opponent's weapon provokes an attack of opportunity. Also, you must touch the weapon and not the other way around. Against a ferrous creature, rusting grasp instantaneously deals 3d6 points of damage + 1/caster level (maximum +15)/successful attack. The spell lasts for 1 round/level, and you can make one melee touch attack/round.
